Over 150 organizations have submitted proposals to Riot Games for a chance to partner with the company for the VALORANTS league next year, according to a source with knowledge of the process.
Just over 200 organizations expressed preliminary interest, but some did not provide additional information to support their application. With over 150 teams remaining, only a small number of teams will get a partnership with Riot.
There were more requests for North America VALORANTS league next year only for the 2018 NA LCS, which introduced the franchise for North America League of Legendsdepending on the source.
The NA LCS had an entry fee of $10 million for selected teams, but teams won’t have to shell out millions this time around. The VALORANTS the partner league will not have an entry fee and allowed almost all organizations to submit an application, while some did not initially follow through.
A maximum of 10 teams are expected to compete in the North American, Brazilian, and Latin American franchise league, which begins early next year, as Dot Esports reported on May 26. This number is not definitive and could however change.
Teams such as Sentinels, Cloud9, 100 Thieves, Version1, TSM, T1, CLG, Shopify Rebellion, The Guard, OpTic Gaming, XSET, etc. have made their applications public or private. The teams have no obligation to make their candidacies public.
Organizations have also been told they can request a secondary region if needed, according to multiple sources. G2 Esports, for example, has applied for both the EMEA league and the Americas league, sources say.
The VALORANTS The league’s initial response was criticized and supported. Riot removed the typical buy-in fee, which was used in formal franchise leagues like the LCS and LEC in League, the VALORANTS esports sister. But some organizations and players are worried that they won’t get the chance to compete in top-tier competition with the limited number of slots available.
Teams will be notified if they are accepted into the Champions League in September.
Correction June 22 3:38 PM CT: This article originally reported that more than 150 applications had been submitted to enter North American territory VALORANTS league. This figure represents the number of applications submitted worldwide, not just in North America. We regret this error.